Scrutinizer v1.5: Mobile Emulation & Academic Tooling

v1.5.0 release notes →

Most web content is consumed on phones. Most usability testing tools assume desktops. v1.5 bridges that gap with device-accurate mobile emulation — viewport locking, DPI simulation, user-agent switching — so peripheral vision simulation runs against what users actually see. The release also introduces tools for academic reproducibility: citation-embedded screenshots and a declarative mode registry.

This post is a stub. Full writeup coming soon.

Highlights

Why mobile matters for peripheral vision

On a phone held at arm's length, the entire screen subtends roughly 15–20° of visual angle. Most content is parafoveal, not far-peripheral. The simulation parameters that produce dramatic effects on a 27″ monitor need recalibration for a 6.1″ screen — the biology doesn't change, but the geometry does.


Links: GitHub · Full changelog · v1.5.0 release